The pro staking plan relies on the instructions being followed to the letter. Which is a good reason to use The Staking Machine ! The aim of the plan is to achieve a target profit (T) per race. This could be for instance 5 points per race. Once you have set the value allotted to each point it cannot be changed during the betting sequence. The system works on the premise that a winner is always around the corner, no matter how long your losing run is. Each cash value (return) for each point will be low - the reason for this is that the amount multiplies each time a losing bet is encountered. For example if we had ten losers in a row, and each point was worth £1, then the stake for the eleventh bet would be to recover £55. If you had given each point a value of 0.25 pence, then you would be looking to recover £10.25. It is very important to consider the risks before deciding upon your final settings, as losses can be significant. An example of the system in operation is as follows: T = Points target for race T+L = Target + Loss (if losing) OR Target - Gain (if winning) S = Stake R = Result W = Points won that race L = Points lost that race AWL = Running total of accumulated WINS and LOSSES When target profit reached, start sequence again. As you can see, in race 8 the target profit of 40 points was reached and exceeded. At this point all the profit is withdrawn and the sequence started again with 5 points as the target. To calculate the stake, simply divide the figure in the T+L column by 3 and round to the nearest whole number. If you then go on to win at 3-1 or over you will clear ALL outstanding losses and give the expected profit. In itself, this is a very powerful staking plan and if you can work out your optimum variables, you can very often turn a negative betting sequence positive. In TSM you can set the Percent % to Bet which acts as the target. You can also set the divisor used. In the example above the divisor was 3. There is also a stoploss and ratchet mode feature. Finally if you don't like stakes in pence or cents you can use the integer part only. This is the part before the decimal place. So 2.3 becomes 2.